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GoWiPe is one of the most popular and reliable attacking strategies. It features the use of Golems, Wizards and PEKKAs. Many Clashers begin practicing this attacking strategy at Town Hall 8 and use it moving forward in the Town Hall Levels. It’s a very effective attacking strategy that is also a great supplement when your Heroes aren’t high-level and/or during Hero upgrades.

How GoWiPe Works

This attacking strategy uses Golems to tank damage from defenses while Wizards and PEKKAs destroy structures. The Wizards are not only used to deal damage. Their primary goal is to funnel the PEKKAs into the center of the base. This is a very general description and I will get much more into detail below.

Disclaimer: The series is called “3 Star Attacking Guide For…” However, GoWiPe is a dependable 2 Star attacking strategy. It can get 3 Stars as well, but not always. For most bases this should be used for the secure 2 Stars.

Which Town Hall Levels Work Best with GoWiPe?

Town Hall 8 to Town Hall 10 (and TH11 with low level Heroes or upgrading Heroes)

If your Heroes are lower than Level 20 or one of them is upgrading, you might want to use GoWiPe, instead of GoWiWi. Without the Hero power you will miss a lot of damage and the PEKKAs can make up for that. If your Barbarian King or Archer Queen are upgrading, simply take an additional PEKKA with you.

Main Purpose Of This Attacking Strategy

Clan War & Trophy Pushing. Farming in higher Leagues also works. The League Bonus & Star Bonus will help make up the costs.

Pros of GoWiPE:

+ Works great against almost any base TH10 or lower

+ Overpowered for TH8 and TH9; dependable 2 Star attack

+ Once learned it’s pretty easy to use

Cons of GoWiPe:

– Fairly high costs and lengthy training time, especially in TH8 & TH9

– Rarely 3 Stars won

– Takes practice to use properly

Troop Variations for GoWiPe

A solid troop composition to start with is 2 Golems, 3 PEKKAs, 17 Wizards, 6 Wall Breakers, and 5 Archers if you are at TH9.  You will have to make adjustments if at TH8 as you have 20 less troop space.  Of course, these troops should be as high level as possible for maximum effectiveness.  Max level wizards or a 4th PEKKA in the clan castle are great additions.


The main variation will be to choose either Jump Spell or Earthquake Spells. Your choice should depend on the base you’re attacking. When first learning this attacking style, I recommend using Earthquake Spells.

GoWiPe Step by Step

Now let’s take a look step by step. The most crucial part of this strategy is deployment of troops to create the funnel and Spell timing. GoWiPe attacking consists of these 4 steps:
  • Deploy Your Golems & Wall Breakers
  • Create the funnel with your Wizards
  • Deploy Your PEKKAs & Heroes
  • Support with Rage & Freeze Spells
Let’s have a closer look at these steps.

Step 1: Deploy the Golems & Crack The Walls

Which side to attack from?

Most bases are symmetrically designed, so choosing the side to start attacking can be tough. A good rule of thumb is to draw a line from the Town Hall through the defending Heroes:


After selecting where to start your attack, deploy the Golems to draw defensive fire. Golems have a lot of hit points, so no need to rush. They can take a beating. You need to be sure all defenses are targeting the Golems before you release the Wall Breakers.


I recommend waiting until the Golems start engaging the outside Walls. If there are defenses outside the first line of Walls, you might want to wait awhile longer.

Now release your Wall Breakers to crack the first line of Walls.

Step 2: Create Your Funnel With The Wizards

This step is the most important!!! If you don’t create the funnel correctly, your PEKKAs and Heroes may walk around the base instead of inside. If that happens, the attack is busted. 3 Stars will be nearly impossible.

Not to worry, this sounds harder than it is. You need to deploy a line of Wizards behind the Golems and near the spot you will deploy the PEKKAs and Heroes.


The wizards will destroy anything that could distract the other troops from going into the base. Don’t to use too many Wizards; the Golems already take the damage from the defenses, so a couple of Wizards on each side will be enough.

Step 3: Deploying The Destruction (A.K.A PEKKA & Heroes)

Wait until the outside ring is broken and then deploy the PEKKAs and the Barbarian King – they should walk straight into the core of the base.

Step 4: Destroy The Base / Deploy The Spells

This step varies depending on your Town Hall Level. You will support your Troops to get through the Walls and boost them with Rage Spells. In higher TH levels you’ll also use Freeze Spells

Here is a more specific Spell combination list depending on Town Hall level.

In general, you’ll:
  • Drop Poison Spell on the Clan Castle Troops
  • Drop Rage Spells over your pack of troops
  • Use either Earthquake Spells or Jump Spell to get them through the compartments
  • Use Freeze Spells against Multi Target Inferno Towers

GoWiPe For Town Hall 8

Due to the lack of Spell capacity, you have fairly simple tasks:
  • Drop a Poison Spell as soon as the Clan Castle Troops appear
  • Deploy Rage Spells on or in the path of the PEKKAs
  • Deploy leftover Wall Breaker to help get through Walls

GoWiPe For Town Hall 9

You gain 1 more Spell at TH9 which will give you some additional possibilities. Here’s how you will use your Spells:
  • Drop a Poison Spell as soon as the Clan Castle Troops appear
  • Deploy Rage Spells on or in the path of the PEKKAs
  • Use 1 Jump Spell or additional Wall Breakers to help get through the walls.

GoWiPe For Town Hall 10+:

Here you have option of bringing 2 Jump Spells or 4 Earthquake Spells. If you’re just starting to learn this attacking strategy, I highly recommend using Earthquake Spells. They will give you a more relaxed raid and let you practice the beginning troop deployment much better.

Conclusion

I apologize for including this 2 Star strategy within the 3 Star series, but I think GoWiPe is an essential skill that all Clashers should use. It will prepare you best for GoWiWi when you hit TH10 and is a great substitution to use in Clan War when your Heroes are upgrading.
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It’s time for a new base design. All recent base designs I featured here have become very popular, so they can be beaten by more and more people. I gathered together the latest solid base designs for TH8, War Base Layouts and Farming Base Layouts.

All base layouts are up to date with the latest Clash of Clans update and include the Bomb Tower.

Take note, some bases are rebuilt with a higher town hall account, but only the defenses and buildings from Town Hall 8 bases are used.

Town Hall 8 War Base Layouts

In Clan War it’s pretty popular that a higher Town Hall Level will attack your base. Of course this is sometimes frustrating, but this only happens if another Town Hall 8 player is not able to 3 Star your base – with these base designs you will give them a headache.

Anti-Dragon TH8 War Base Layout

This Town Hall 8 War Base Design is meant to defend against Dragon attacks. Somehow these attacks are still quite popular.


With the centralized Air Defenses and the layout making it hard to funnel Dragons directly into the core you will not see any 3 Star with Dragon attacks on this base.

Best Town Hall 8 Anti-Hog Rider War Base GoHo / GoVaHo / GoVaBo

This is a great layout to use against Hog Riders. You have strong Trap setups along with the Bomb Tower that are not predictable – the attacker will only see 4 possible positions and all of them are pretty hostile against Hog Riders.


More and more attackers use mass Hog Riders and this base will not get 3-Stared with Hog Riders.

This base is my recommendation.

Anti 3 Star Allrounder War Base Layout TH8

This War Base tries to work against multiple attacking setups – you have the Trap setups working well against Hog Riders, the centralized Air Defenses and general setup being good against Dragons and also lots of Spring Traps against Giant/Healer attacks.


All the Traps are more inside so they can’t be triggered easily from the outside.

Town Hall 8 Clan War Base

This base works with an isolated core pretty good against most attacks.


The attacking replays I’ve seen show that many attackers fail to get the Town Hall because the troops would rather go around it. A good way to save you the last Star.

Town Hall 8 Farming Base Layouts

Saving resources while farming at Town Hall 8 can be hard. Here are some base layouts I recommend for you, depending what you want to do. I have one hardcore Dark Elixir farming layout and two allrounder layouts to protect all resources (as well as possible).

The important thing is to spread the Storages so attackers can’t go for them specifically. This minimizes the risk that an attacker can take all loot without getting 3 Stars on your base.

Dark Elixir Protection TH8 Farming Base

This TH8 Farming Base is designed to help you save Dark Elixir. The Dark Elixir is so safe in the core that it’s impossible to get it without hitting your base very hard – something I don’t see happening at Town Hall 8 because there are much easier targets for an attacker.


The semi-exposed Town Hall will grant some Dark Elixir for the attacker and most of them will go for that to get the League Bonus, but also will give you a shield.

Please note that this base is only if you want to save and farm Dark Elixir exclusively. If you also want to save other resources you might want to use one of the next Town Hall 8 farming bases.

Hybrid Town Hall 8 Farming Base

You’d be surprised how many fail for this base and not even get a single Star. If you’re protecting all your resources, you also have to protect your Town Hall. It’s worth 1 Gold Storage, 1 Elixir Storage and also 20% of your Dark Elixir available.


The Storages on the outside are protected by splash damage, despite the fact that they look a little bit too exposed for a farming base. There is no way to snipe them easily.

Funneling TH8 Farming Base Layout

This is also a classic hybrid farming base layout. The core protects the Dark Elixir and your Town Hall, while the Storages are in the funnels on the outside.


here is no way to get easy access to them and if someone goes for them you will not lose more than two, but you will get your shield.

Conclusion

It’s all about choosing what you want to defend against. These bases work well, especially the second War Base shown. Take care to alter the traps a little bit so that nobody can predict them.
Clash Of Clans Tips and Tricks, Attack Strategies, War, Farming, Trophy Layouts, Great Planning, Donations and More From TEC-Clashzz Team. Join Today
GoWiPe is the most popular attack strategy in Clash of Clans. We all have heard about it but do you know how to use it properly with the most effective way? This guide is going to show you everything about this strategy!

In this guides, I use some parts and screenshots from TEC CLASHERZzzz. All credits go to the clashers! Also, I will try to make it as simple as possible.

About GoWiPe Attack Strategy

GoWiPe is a super powerful attack strategy with Golems, Wizards and P.E.K.K.As (Gos, Wis, PEs,). Because of its power, by using it, getting at least 2 Stars is not hard at all. You can go with GoWiPe once you are at Town Hall 8. Because this strategy costs a lot of loot, we usually just use it for either Clan War or attack at high leagues. If your Clan wins the war, you can get lots of loot bonus, so why not spend a few raids for a powerful army?

In Clash of Clans, Golem is the troop which has the highest HP, Wizard is the highest damage per second ranged troop and P.E.K.K.A is the highest damage melee troop. Golems will be the tankers, they will be talking damage and protecting the rest army while your P.E.K.K.As and Wizards are destroying everything.

Can I replace Golems with Giants?

Yes, you can, but it will be much less effective. Although with the same housing spaces, Giants have more HP but:
  • Golems will split into smaller ones after they die.
  • They can break all Spring Traps.
  • Golems deal damage to the enemy buildings and troops nearby when they die. Sometimes, you just need couples of more damages to take down a defense.

GoWiPe Troop Composition:

After couples of months using GoWiPe, I have found the best composition for GoWiPe. This is the best one for me, maybe it is not the best for you. If you have any ideas, please do a comment!

  • Troops: 2 Golems, 15 Wizards (at least level 5), 3 P.E.K.K.As, 10 Wall Breakers (at least level 5), 3 Barbarians and 2 Archers (at least level 5).
  • Clan Castle: 6 Wizards and 1 Barbarian for 25 spaces. 7 Wizards, 2 Barbarians and 1 Minion for 30 spaces.
  • Spells: There are a lot of combination for Spells. Attack with GoWiPe couples of times and you can find the best one for you. Here are some of them:
                                             3 Rage Spells + 1 Healing Spells + 1 Poison Spell.
                                             2 Rage Spells and 2 Healing Spells + 1 Poison Spell.
                                             2 Rage Spells, 1 Healing Spell and 1 Jump Spell + 1 Poison Spell.
So our army will be like this:

2xgolem 15xwizard 3xpekka 10xWall Breaker 3xBarbarian2xArcher
Clan Castle – 6xwizard  1xBarbarian 1xhaste spell
Note: If it is hard to lure Clan troop outs, you can train 1 Giant or Hog Rider and remove 1 Wizard from the army. If you want to know when you should lure the Clan troops, take a look at here.

Things you should know before attacking:

You will not like the Inferno Towers. They are GoWiPe slayers. They can quickly kill your Golems and wipe your Wizards out. Don’t attack Town Hall 10 with strong Inferno Towers If you have another choice. Normally I don’t see many players use this strategy above Town Hall 9.

You will not like the Teslas. Four Teslas around the Town Hall can stop every single P.E.K.K.A in an instant.

How to use GoWiPe

Where should I start the attack?

You will want to attack from the side which has Heroes and Mortars. The Heroes can always hit your troops later and the Mortars will wipe your Wizards, prevent them from going further. That’s why you should to attack from this side.

Another option is that you should attack from the side which has the highest damage per second buildings in the core. We all don’t like X-Bows. I was unable to get 3 stars sometimes just because a X-Bow stayed there and killed every single troop of my army.

If the base is fully symmetrical, attacking from the side which has Town Hall is also a good choice so you can always get at least 2 Stars.

The base I am going to show you as the example isn’t a really solid base but it can shows you how GoWiPe works perfectly.

Start luring Clan troops out

Drop your Golem/Hog to lure the Clan troop out to the side where you want to start the attack so you will not waste the first troops.

At this time, most Clans use Dragon in War as the defensive troop. If you face a Dragon in the raid, you can easily kill it by using the Barbarian + Wizard combo:


After luring the Dragon to the corner, drop 1 Barbarian right before its face, the Dragon will chase your Barbarian, quickly drop 1-2 Wizard after the Dragon so they can hit it comfortably. Don’t worry If the Dragon kills your Barbarian. Just keep dropping Barbarian in front of it. You can kill the Dragon after a few seconds! (Don’t forget to drop the Poison Spell on it to slow it down as well as drain its HP).

Start attacking with the main army

Firstly, deploy your Golems slightly away from each other for soaking up as much damage as possible.

Then, deploy your Wizards in a line right after the Golems, they will clear outside building easily. Take care of the Mortars and deploy your Wall Breakers wisely to open the base. When the enemy Barbarian King comes out, drop the Rage Spell on your troops to cover them, your Wizards will take him out quickly.
If you have the Archer Queen, you can use her at this step in order to take out the enemy King faster. Also, she can snipe down any defense over the wall easily with her insane damage.



Deploy all of your P.E.K.K.As and they can go directly into the base through your Rage Spell since all outside and first layer buildings have fallen. Deploy your Heroes and Clan Castle troops after all other troops.



Use another Rage Spell once you’ve finished the second wall layer so your Queen and Wizards can take the Town Hall out quicker. Don’t forget to use the Healing Spell when your troops are in the core. With the hep of the Healing Spell, your army can easily survive the core.


Don’t forget your Archers, use them to speed up the raid by deploy them next to unprotected buildings. Sometimes using Minions is much better If those buildings are protected by Cannons and Mortars. You need to scout before the attack and choose the best side to start attacking, then, take a look at the opposite side and you will know which cleanup troops you should use.



Also, there is still 1 Haste Spell left, don’t hesitate to drop it before your troops for getting to the target faster, especially P.E.K.K.A’s movement speed is not really good.

Normally, you can get 2 stars easily without any trouble. After couples of Wars, I believe you can easily control the battle and get the last star.

Always remember: Practice makes perfect. Maybe you can’t use GoWiPe properly at the first time. But it will be perfect after couples of Wars.

Take a look at this page If you are looking for a solid base with Anti-GoWiPe feature. Also, like and share this guide if it is useful for you. Happy playing my friends!