If you don't have your Barracks at level 7 yet, use 100% Archers, with 4 Giants (most of the time) unless you are raiding regularly. Since I have all 3 of my Barracks at level 7, I train 6 Giants, 21 Archers, and 21 Wizards. This is merely my suggestion and not a hard and fast rule. I mainly use Wizards on the Mortars and the Wizard Towers. Always have "Meat Shields", such as Barbarians and Giants, when using Wizards because of their low health.
Okay, from the top:
Barbarians are good in numbers and for taking out point defenses such as Cannons and Archer Towers.
Archers are used for behind-wall defenses.
Goblins are used in small numbers unless you are farming for Resources as well as Trophies.
Giants are good "meat shields" ,like Barbarians, and are good for taking out Cannons, Archer Towers, Mortars and Air Defenses.
Wall Breakers are for high-level Walls, unless using a P.E.K.K.A.
Balloons are great troops at higher levels; they can usually be relied upon to destroy most base defenses themselves, with Archers or Wizards used as mop-up once all defenses are down. You should try to find bases with exposed or "on the outside" Air Defenses, however.
Wizards are for Wizard Towers and Mortars, and must have a "meat shield" defense.
Healers are for healing and also should have a Dragon beside it, or a few Balloons.
USE SPELLS OFTEN. My personal favorite is 4 Lightning Spells, but 2 Lightning Spells, 1 Healing Spell and 1 Rage Spell work fantastically as well. Don't use Healing Spells with P.E.K.K.As, Dragons or Balloons, as they have too much health to bother healing anyway. Rage spells can be extremely useful when dealing with multiple defenses stacked together.
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